Ědaptive trait gives the option to reselect traits periodically Lightbringer unit, strength 2, starts with visibility promotion Ěll units start with Nomad promotion, giving increased strength and movement on desert tiles ![]() ![]() Invisibility does not work within their borders Recruit ability renews each time he kills a demon or undead enemy unit. Fanatacism), melee unit that can cast hope and recruit units. Leaders: Sabathiel (Organized, Charismatic, good), Capria (Spiritual, Industrious, good) Spawn Demagogs from town improvements, reducing the improvement to a village, during a crusade Spawn Demagogs when enemies enter town improvements, reducing the improvement to a village Most melee units start with guardsman promotion which causes the unit to be more likely to defend. ğlagbearer unit (can only be used during a crusade, buffs units in its stack) ĝemagog unit (can only be used during a crusade cheap Champion type unit) Ĝrusade Civic (Lowers WW, restricts great people to GC, must be at war, can only build military, and cannot start diplomacy with your enemies) The Ashen Veil will change neutral and good leaders evil Octopus Overlords or the Council of Esus will change good leaders neutral Runes of Kilmorph or Empyrean will change evil neutralįellowship of the Leaves will not have an effect on a leader's alignement The Order religion will change evil and neutral leaders good Religion will change alignment as follows: As well as getting diplomacy bonuses with like-minded leaders, this has the following effects: Note on alignment: All leaders are either Good, Neutral, or Evil at the start of the game. Theme is a closely related fantasy archetype for new players to grasp Please, if you notice errors or ommissions, point them out so I can make it accurate Word version is included for ease of printing if desired It should be valid for the next couple of versions already, and at this point it should be easy enough to keep it up to date if there is interest. This isn't intended to be a comprehensive strategy guide, rather a way for new players to quickly compare civilizational differences (which is why I posted here rather than the strategy forum). ![]() Still need to add world spells, look here in the meantime:
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